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Thread: Y.A.S.U 1.1.7035 Released

  1. #1
    Experienced User
    sYk0's Avatar
    Join Date
    27.12.2005
    Posts
    392

    Cool Y.A.S.U 1.1.7035 Released

    Version History:
    1.1.7035
    • Modified "System Permissions Check", now works more effectivly.
    • Added balloon tips, tips are only visible if Y.A.S.U's main window is hidden.
    • Implemented "Permission Repair", this will attempt to repair damaged/invalid registry permissions, this function is NOT automatic and will prompt before continuing.
    • Few minor bugs fixed, Window Icon overlapping Text, File name in Log save dialog.


    The download file is currently being added to the DAEMON-Tools downloads section...
    If you can't wait please visit the Y.A.S.U Project Page
    Last edited by sYk0 : 21.03.2007 at 15:46
    Mail:
    curerom @ daemon-tools.cc

  2. #2
    TRANSLATOR OFFICIAL TRANSLATOR

    Join Date
    11.09.2005
    Posts
    239

    Default

    nice... fast update!! i check it in about a few hours.. need to go to school now!

  3. #3

    Default

    .. but is blacklisted and doesn't work with silent hunter 1.1.
    but it worked great for 1.0.
    ayway
    thx for the great work

  4. #4
    Experienced User
    Join Date
    15.10.2006
    Posts
    103

    Default

    will there be hope that there will be a SF support also? I would rather like to play Colin McRae 2005 from my DVD image. From original it works perfekt, but not from my image

  5. #5
    GERMAN TRANSLATOR
    Blazkowicz's Avatar
    Join Date
    09.11.2005
    Posts
    6,401

    Default

    You dont need support for SF, as Daemon Tools is enough for StarForce.
    Make something idiot proof, but then they just make a better idiot
    Peace Through Power

  6. #6
    Experienced User
    Join Date
    15.10.2006
    Posts
    103

    Default

    Quote Originally Posted by Blazkowicz View Post
    You dont need support for SF, as Daemon Tools is enough for StarForce.
    well, not for my image from Colin mcrae 2005. Maybe the mds is not good enough

  7. #7
    Experienced User
    Kinlaadare's Avatar
    Join Date
    24.05.2005
    Posts
    697

    Default

    You need to unplug your physical drives to play CMR05
    Carpe diem

  8. #8

    Default

    to clarify some things up here, as it seems to me some users
    do not "know" about what exactly an unblacklister is:

    it is exactly that! The name explains it all

    Yasu does not emulate. StarForce's system is
    different to that of most other protections. It does not use
    "usual" antiblacklists so Yasu would not help in this discipline.

    Yasu is in first case a solution to the fast antiblacklists - it is
    to prevent the users from reinstallation / download a new
    DT-Version all day long, if you want, you can see it as a
    "patch" to DaemonTools, exactly like the patches that are
    used to upgrade new protections.

    This is reason why they can't provide you with "simple"
    solution here and a new DT version is necessary for some
    protections. Yasu then use this "base" to further "harden"
    DT.

    As for Colin 2005, your mds is shit or you have to unplug your
    drives, depends on your chipsets and on the quality of your
    image.

    With DT Pro we hopefully do not need anymore Antiblacklisters as they use different system there.

  9. #9

    Default

    some newer patches dont work with 35

    like neverwinter nights 1.05 ....

    oh well... nice release though

  10. #10
    Experienced User
    Join Date
    15.10.2006
    Posts
    103

    Default

    Quote Originally Posted by silenthunter41 View Post
    With DT Pro we hopefully do not need anymore Antiblacklisters as they use different system there.
    Well, thanks for the Information. You were right. I didnґt know what yasu exaktly does to my system.

    Well, i tried it 5 times to make a working mds file, but it doesnґt worked yet. Even tools like night... didnґt work. Only with the original i have nor problems.

    The only hope i had, was the idea of me, that yasu hides the drives, so i thought, why shouldnґt it also hide it for starforce? But now i know, it doesnґt realy hide them

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