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Thread: Lock On: Flaming Cliffs 1.12a

  1. #1
    New User
    Join Date
    22.07.2007
    Posts
    1

    Default Lock On: Flaming Cliffs 1.12a

    Hi!
    I observed some really strange things I thought they're worth mentioning on this board.
    I have a Flaming Cliffs ISO Image. Its no surprise it doesn't work if burnt on a CD or mounted with DT.
    BUT: IF you physically disconnect your CD-drives, it does work if you access the mounted iso-image (DT 4.09) while Starforce checks the image. I tried multiple times and if you copy the Iso (anywhere you want. I copied it to the desktop) and start the application while copying, Starforce passes and the game will start with no problems.

    Some additional info:
    Win XP SP2
    Starforce 3.7.14.2
    Lock On with Flaming Cliffs 1.12a

    So far. Hope it helps somebody.

  2. #2

    Default

    Quote Originally Posted by Kassad View Post
    Hi!
    I observed some really strange things I thought they're worth mentioning on this board.
    I have a Flaming Cliffs ISO Image. Its no surprise it doesn't work if burnt on a CD or mounted with DT.
    BUT: IF you physically disconnect your CD-drives, it does work if you access the mounted iso-image (DT 4.09) while Starforce checks the image. I tried multiple times and if you copy the Iso (anywhere you want. I copied it to the desktop) and start the application while copying, Starforce passes and the game will start with no problems.
    Some additional info:
    Win XP SP2
    Starforce 3.7.14.2
    Lock On with Flaming Cliffs 1.12a
    So far. Hope it helps somebody.
    man.. the protection of this game is a GOD. Anyone can break it....

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