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Thread: Suggestions for DaemonScript 2.0

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  1. #1

    Ausrufezeichen Suggestions for DaemonScript 2.0

    Welcome to the new DaemonScript forum!

    To start things off, I'll give some information on an upcoming new DaemonScript release (2.0). This will be a complete rewrite of the current version, but the GUI will remain basically the same. I also hope to add language/translation support. Support for Windows 95/98/ME will also be gone.

    Please post any additional ideas you might have.

  2. #2
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    Jito463's Avatar
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    Perhaps the ability to put a PAUSE into the script. Not just a timed delay, but a "wait for action" key. Primarily for games where the launched process spawns a different process, so the "wait for app" isn't effective.

  3. #3
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    AndreP's Avatar
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    Please translate it for Andareed, thanks.

    Man sollte bei "wait for app" den Pfad zu exe eingeben können.

    Hintergrund:
    Es gibt Spiele, die sofort nach dem mounten starten,
    dadurch könnte man sich den Schritt "runApp" sparen.

    Aber wenn man das macht, fehlt bei "wait for app" eben
    der Pfad zu exe, und man kann das Image nicht automatisch
    auswerfen lassen (nach dem spielen).
    Last edited by AndreP : 03.05.2007 at 14:55
    Gruß
    AndreP

  4. #4
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    Elandril's Avatar
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    Quote Originally Posted by AndreP View Post
    Please translate it for Andareed, thanks.
    Man sollte bei "wait for app" den Pfad zu exe eingeben können.
    Hintergrund:
    Es gibt Spiele, die sofort nach dem mounten starten,
    dadurch könnte man sich den Schritt "runApp" sparen.
    Aber wenn man das macht, fehlt bei "wait for app" eben
    der Pfad zu exe, und man kann das Image nicht automatisch
    auswerfen lassen (nach dem spielen).
    Translated:

    For "wait for app" it should be possible to specify the path to the executable file.

    Background:
    There are some games which launch immediately after mounting the image, so one could omit the "runApp" step. Without the "runApp" however "wait for app" doesn't have a path to the executable und the image cannot be unmounted after playing the game.

  5. #5

    Default

    Thank you for providing us Daemon Script.

    This is not an idea, just to spam.

  6. #6
    New User
    Join Date
    28.05.2007
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    1

    Default Где скачать DaemonScript

    Дайте ссылку на эту замечательную микропрограмму

  7. #7

    Default

    Quote Originally Posted by Jito463 View Post
    Perhaps the ability to put a PAUSE into the script. Not just a timed delay, but a "wait for action" key. Primarily for games where the launched process spawns a different process, so the "wait for app" isn't effective.
    I've noticed that some applications spawn and then terminate, there by wait for app doesn't work.

    I think a Script-manager type interface, much the same way that DT Pro & Alcohol have image lists. Daemon-Script could read in all the scripts in a folder, and display them. Maybe saving the scripts in XML format could make this easier (if it's not saved that way already.)
    It is so choice. If you have the means, I highly recommend picking one up. -Ferris Bueller

  8. #8

    Default

    Quote Originally Posted by Jito463 View Post
    Primarily for games where the launched process spawns a different process, so the "wait for app" isn't effective.
    Sometimes there are other workarounds for this, sometimes not.

    For example, I just mentioned using MultiRes to switch the display to 640x480 and back to 1024x768.

    I recently tried this with Multimedia Mavis Beacon Teaches Typing 3.0.

    The software by default launched a program called "CDMavis.exe" and the batch file would change to 640 run and then launch mavis at 1024x768 b/c the launcher program exited. I looked in the same folder as cdmavis.exe on the HD and there was another file called "Mavis3.exe" which was the actual game so I had the batch file launch it instead and that solved the problem.

    HTH!!!

  9. #9

    Daumen hoch

    Andareed, thank you for writing DaemonScript. In reality, other than adding and removing drives with the DeviceCount parameter, I could do everything else I need through a combination of Batchrun, DaemonTools CommandLine, and Mutires, but I needed DeviceCount, so that makes DaemonScript worthwhile. (And its tons easier than manually entering commands).

    Between the four programs, I now have a single shortcut that:
    1) Creates the virtual drive and loads the game image.
    2) Changes the desktop resolution to 640x480.
    3) Starts the games.
    4) Changes the desktop resolution back to its original setting when I exit the game.
    5) Unmounts the game image and removes the virtual drive.

    So, once the game is over, my system looks just like it did originally.

    I do have one question - Normally this works fine, but occasionally, I still see the Virtual Drive in Windows Explorer as Local Drive with a red question mark around it. I havent figured out what makes this happen but I would prefer it didnt.

    As far as a wishlist for the new version (and maybe for the next command-line version of DT), I guess the main thing I would want (and I dont have a real need for them), would be the ability to automate the remaining functions of DT, namely the Device Parameters: Vendor, Model, Revision, Drive Letter, Region, and Auto-Insert.

    The only other feature I can think of would be the ability to start and exit DT. I think I can do this with Start Daemon.exe and Taskkill /IM Daemon.exe, but that seems a bit kludgy.

    Also, I would prefer if there were an option for the taskbar icon to be constantly on when DS was working, rather than flashing.

    I didn't try the RunApp parameter, as I was more familiar with BatchRun and found it easier to just call DaemonScript from BatchRun, but it should have the option to add additional command line parameters and a starting directory, if it doesn't...

    Finally, there is one feature of Batchrun that you might want to add to DaemonScript, and that is the ability to check whether an individual line should be executed and still save it in the script. This is very useful for debugging and stepping through scripts that arent working properly.

    Thanks again!!!

  10. #10

    Default

    Well, while Im sharing useful steps for animating files, I ran across another one that others might find useful.
    I have one old game that looks best at 640x480, but the bottom of the screen goes in back of the Windows XP taskbar when you launch the game at this resolution. The fix was to autohide the taskbar when I was playing the game. However, I hate having the taskbar hidden, so I only wanted to do this while the game was being played and then restore the locked taskbar after the game was finished. And I didnt want to do this manually every time I played the game.
    The solution was the AutoHotKey program. I tried to write my own script to do this but it didnt work consistently, so I found one on their forum. The following script was saved as autohide.ahk and hides the WindowsXP taskbar:
    Code:
    ;Turn on auto-hide icons but set it off in registry for next reboot to prevent lost icons from auto-log on 
    Run, RunDLL32.EXE shell32.dll`,Options_RunDLL 1 
    WinWait, Taskbar and Start Menu Properties 
    Sleep, 100 
    Control, Check,, Button2, Taskbar and Start Menu Properties ; Tick Auto-Hide the taskbar 
    Sleep, 100 
    ControlSend, Button11, {SPACE}, Taskbar and Start Menu Properties ; OK 
    ;Sleep, 100 
    ;RegWrite, REG_DWORD, HKEY_CURRENT_USER, Software\Microsoft\Windows\CurrentVersion\Explorer, EnableAutoTray, 0
    The following script was saved as autounhide.ahk and is used to restore the taskbar after it is hidden:
    Code:
    Run, RunDLL32.EXE shell32.dll`,Options_RunDLL 1 
    WinWait, Taskbar and Start Menu Properties 
    Sleep, 100 
    Control, UnCheck,, Button2, Taskbar and Start Menu Properties ; Tick Auto-Hide the taskbar 
    Sleep, 100 
    ControlSend, Button11, {SPACE}, Taskbar and Start Menu Properties ; OK 
    ;Sleep, 100 
    ;RegWrite, REG_DWORD, HKEY_CURRENT_USER, Software\Microsoft\Windows\CurrentVersion\Explorer, EnableAutoTray, 0
    HTH!!!!

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