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Thread: Securom 7

  1. #11

    Default

    sr7stop dose not hide modified Securom 7 (Stubs the zombie)

    So sr7stop useless against new type of securom protection.

  2. #12
    New User
    Join Date
    23.04.2005
    Posts
    4

    Default

    Hello, What about
    SafeDisc 4 Blocker is that good? And SAfeDisc 4 Hider or something.

  3. #13
    New User
    Join Date
    05.12.2005
    Posts
    19

    Default

    @ISO could you list some games(as many as possible) which have the modified sr7?

  4. #14
    Experienced User
    Mystique's Avatar
    Join Date
    08.11.2005
    Posts
    877

    Default

    @ moment only Stubs the Zombie, others will follow in some time i think.
    You weak pathetic fool, it's all to easy
    sysProfile (Click me)

  5. #15

    Default

    There is a new version of SR7Stop.
    It's SR7Stop 1.2 beta:
    http://rapidshare.de/files/8732016/SR7.Stop.exe.html
    This version works with DAEMON-Tools v4, i've tested it (path of neo), no "nothing to hide" message anymore.

  6. #16

    Default ...

    that link is given 6 posts above yours
    the modern world:
    net helpmsg 4006

  7. #17

    Daumen runter Nop

    Quote Originally Posted by AnalCobra
    There is a new version of SR7Stop.
    It's SR7Stop 1.2 beta:
    http://rapidshare.de/files/8732016/SR7.Stop.exe.html
    This version works with DAEMON-Tools v4, i've tested it (path of neo), no "nothing to hide" message anymore.

    SR7Stop 1.2 beta is also not pass the Securom 7 modifed IDE chacking. I am check this.

  8. #18

    Default

    Quote Originally Posted by Underheaven
    that link is given 6 posts above yours
    Oh sry, i've quoted this already, i thought i've done it in another thread. So there another mirror for that file

  9. #19
    New User
    Join Date
    05.12.2005
    Posts
    19

    Default

    So noone found some bugs or whatever in the beta? (Except of that modified securom of cource)

  10. #20
    New User
    Join Date
    08.12.2005
    Posts
    2

    Default

    The update to Path of Neo changes the securom so the hider does not work and The Incredibles: Rise of the Underminer uses it as I am trying to back it up right now and nothing is working.

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