I am still having some problems with efmgame and my Lite-On.
Using some weak sector detecting code (Thanks Oliver!) and patching code, I've been able to get all but a few to work correctly, some of the very hard ones (Although, it seems to confirm alexnoe's merging bits algorithm theories).
My question is: Does anyone here know of an optimal strategy for interleaving the errors? All of mine either leave some sectors unreadable due to a too high DSV and incorrect merging bits, and others because I patch too many or the wrong bytes.
Can anybody offer any help?
Using some weak sector detecting code (Thanks Oliver!) and patching code, I've been able to get all but a few to work correctly, some of the very hard ones (Although, it seems to confirm alexnoe's merging bits algorithm theories).
My question is: Does anyone here know of an optimal strategy for interleaving the errors? All of mine either leave some sectors unreadable due to a too high DSV and incorrect merging bits, and others because I patch too many or the wrong bytes.
Can anybody offer any help?
Comment