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Sacred 1.7 final

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  • Sacred 1.7 final

    the final 1.7 version is out now... well only for the german version so far

    anyway im having trouble to get the game started
    i installed deamon tools 347 and it worked fine once.
    the next day it did not work at all... i tried everything, including the newest alcohol 120%
    nothing worked until late afternoon when it suddenly started just as if i had never had any problems with it
    it crashed at least 5 times (....still VERY buggy game) and everytime it started again at the first try

    today it wont start anymore...




    so it seems that sometimes it workes and after a reboot it does not...

    was anyone else able to get the game run? and how?
    any ideas what i might try?... or why it does not work most of the time and then suddenly it workes everytime -- (without any changes made!!!) -- until reboot

  • #2
    ok i found out something new
    today i reinstalled the very first version of sacred (without any patch)

    with daemon tools 346 and my alcohol image this version starts everytime i try
    with daemon tools 347 it wont start

    so i think there is a problem with the new version, making it unable to emulate the image properly

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    • #3
      did you read the changelog of 3.47???

      The changelog for V3.47:

      * Fixed lockup with some images containing bad sectors made by Alcohol (MDS)
      * Fixed Nero InCD formatting problem with DAEMON Tools present
      * Fixed atapi.sys locking problem (as a result, some emulation ability is removed for PCD5 until new release)
      just as a reminder. In case you have trouble with Sacred, use DT 3.46 instead
      3.47 until we release new version of DT

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      • #4
        I wonder if there are some other programs that could allow to lock a file (atapi.sys) and so avoid to reverse to daemon 3.47 ?

        May be someone has an idea ?


        Olivier

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        • #5
          ah ok
          unfortunately starting sacred with dt346 using scripts never worked for me

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          • #6
            Compiling a simple console application with the following C code should do the same (doing it from user mode instead of kernel mode shouldn't make a difference in practice). Anyway, I don't have Sacred, so I can't test it.

            If the lock must be permanent then replace the single Sleep call with a while (1) {...} or something like that.


            int main(int argc, char* argv[])
            {
            HANDLE lockedfile = CreateFile(argv[1], GENERIC_READ, 0, 0, OPEN_EXISTING, 0, NULL);
            Sleep (20000);
            CloseHandle (lockedfile);
            return (0);
            }

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            • #7
              My suggestion .... just use your orignals to play...!
              It is the easiest way to play :mrgreen:
              And wait for next version of dt... I am excited :mrgreen:

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