Hello,
I have a problem opening two downloaded *.b6t files with DT. It's a game divided in four images, but i can just open two of them. When i try to open the other two a message appears "Unable to mount image. unable to open file in kernel mode"
I searched in the forum, and for my same question i founded this answer:
"This error means that you have renamed the b6i files from their original name. Open the b6t in a hex editor and notepad and you can see what files should be called."
The problem is that i dont know how or where to check the original name with the hex editor.
Thanks
I have a problem opening two downloaded *.b6t files with DT. It's a game divided in four images, but i can just open two of them. When i try to open the other two a message appears "Unable to mount image. unable to open file in kernel mode"
I searched in the forum, and for my same question i founded this answer:
"This error means that you have renamed the b6i files from their original name. Open the b6t in a hex editor and notepad and you can see what files should be called."
The problem is that i dont know how or where to check the original name with the hex editor.
Thanks