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Opening .b6t files with DT

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  • Opening .b6t files with DT

    Hello,

    I have a problem opening two downloaded *.b6t files with DT. It's a game divided in four images, but i can just open two of them. When i try to open the other two a message appears "Unable to mount image. unable to open file in kernel mode"

    I searched in the forum, and for my same question i founded this answer:

    "This error means that you have renamed the b6i files from their original name. Open the b6t in a hex editor and notepad and you can see what files should be called."

    The problem is that i dont know how or where to check the original name with the hex editor.

    Thanks
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