Hello DT team,
I was wondering if it was possible to add a logging feature or debug mode that keeps track of all accesses to an image.
I figure this would be useful for creating maxi images of Safedisk games since they require some parts of the actual data to be there.
So you could check which sectors are read by the protection, blank out all the other files and viola, you get a highly compressable end result.
Shouldn't be too hard to implement so it would be great if you could put it in (or enable it for us normal users if the option is already there for devs).
I was wondering if it was possible to add a logging feature or debug mode that keeps track of all accesses to an image.
I figure this would be useful for creating maxi images of Safedisk games since they require some parts of the actual data to be there.
So you could check which sectors are read by the protection, blank out all the other files and viola, you get a highly compressable end result.
Shouldn't be too hard to implement so it would be great if you could put it in (or enable it for us normal users if the option is already there for devs).
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