Ok, here's the story. I was using v4.03 of Daemon Tools (w/ v1.25 of STPD) successfully with Lego Star Wars & Star Wars: KotOR 2 since v4.03 came out. Both of these games are v7 of Securom. Here is the scans of their respective ".exe" files:
Scanning -> C:\Games\LEGO Star Wars Game\LegoStarwars.exe
File Type : Exe, Size : 11362304 (0AD6000h) Bytes
-> Suspicious MZ Header..
[!] SecuROM Detected - Version 7.01.0002
[!] Possible CD/DVD-Check String -> Please insert
- Scan Took : 1.953 Seconds
Scanning -> C:\Games\SWKotOR2\swkotor2.exe
File Type : Exe, Size : 13807616 (0D2B000h) Bytes
-> Suspicious MZ Header..
[!] SecuROM Detected - Version 7.02.0004
- Scan Took : 1.922 Seconds
All I was using was Daemon Tools. I did not use anything else to make them run. It worked like a champ. So, I saw the v4.06 came out, then v1.35 of STPD, so I thought I should update. Mainly because I might want to use AMD's Dual Core Optimizer, I don't currently. Anyway, I updated to v4.06, then Daemon Tools would not work. So I updated to v1.35 of STPD. Same thing. So thinking that some might have been special about v4.03, I went back. Both of my images of the games were created with Blindwrite off of my originals. I read both discs slow (x4) to get as good of an image as possible. So, does anyone have any ideas?
Thanks,
Mr. Physics1
Scanning -> C:\Games\LEGO Star Wars Game\LegoStarwars.exe
File Type : Exe, Size : 11362304 (0AD6000h) Bytes
-> Suspicious MZ Header..
[!] SecuROM Detected - Version 7.01.0002
[!] Possible CD/DVD-Check String -> Please insert
- Scan Took : 1.953 Seconds
Scanning -> C:\Games\SWKotOR2\swkotor2.exe
File Type : Exe, Size : 13807616 (0D2B000h) Bytes
-> Suspicious MZ Header..
[!] SecuROM Detected - Version 7.02.0004
- Scan Took : 1.922 Seconds
All I was using was Daemon Tools. I did not use anything else to make them run. It worked like a champ. So, I saw the v4.06 came out, then v1.35 of STPD, so I thought I should update. Mainly because I might want to use AMD's Dual Core Optimizer, I don't currently. Anyway, I updated to v4.06, then Daemon Tools would not work. So I updated to v1.35 of STPD. Same thing. So thinking that some might have been special about v4.03, I went back. Both of my images of the games were created with Blindwrite off of my originals. I read both discs slow (x4) to get as good of an image as possible. So, does anyone have any ideas?
Thanks,
Mr. Physics1
Comment