thought i would let yous know a little early i finally got round to updating scripternite (v3.0) so check back here within the next couple of weeks if im not to lazy that is
ok it should now recognise virtual drives on x64 systems
as long as you install dtlite, dtpro or alcohol 120 to their default directory (if not you'll have to make changes in the 'Options' form
memory usage should be better
also stuck the splashscreen on a second thread even tho most of u would disable it (kids would probably like it as there games are starting)
another thing i never really thought about was the splashscreen puttin the scares up people when they first start scripternite (looks like a pretty nasty virus dont u think) lol. The SplashScreen that is!
tony
ps. you should be able to unzip scripternite to any directory windows will let you and it will run fine doesn't have to be in 'Program Files'
ok it should now recognise virtual drives on x64 systems
as long as you install dtlite, dtpro or alcohol 120 to their default directory (if not you'll have to make changes in the 'Options' form
memory usage should be better
also stuck the splashscreen on a second thread even tho most of u would disable it (kids would probably like it as there games are starting)
another thing i never really thought about was the splashscreen puttin the scares up people when they first start scripternite (looks like a pretty nasty virus dont u think) lol. The SplashScreen that is!
tony
ps. you should be able to unzip scripternite to any directory windows will let you and it will run fine doesn't have to be in 'Program Files'
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