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DaemonScript Clone Anyone Interested
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I registered to say that I am eagerly awaiting the 3.0 release. Thanks for the hard work.
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few other changes:
added balloon tips as the scripts are running (can be disabled but not recommended for beginners)
adding process priority option for runapp
allow multiple instances to run at the same time
removed disable autorun from options (its now selected from 'mount'
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ok its neally done heres a few changes
moved all the virtual drive option into mount and unmount (more practical)
if you use daemontools pro or lite it will automatically add virtual drives if they dont already exist,if you use alcohol 120 youll have to add drives manually.
so now you can use multiple virtual drives all from 1 script!
why you would i wouldnt know but im sure some1 might find it handy for something
moved devicecount into unmount so you can remove automatically added virtual drives as u like.
some pics attached
going to add kill process tab and a beep tab so you could set a delay of say an hour then have the computer beep at a set interval to let the kids know to save there games cause it about to end'
heaps more
any ways thats enough typin from me
tony
p.s sorry but there is one bad point you are going to have to recreate your scripts (i should be able to promise it will be the last time youll have to recreate scripts due to new versions of scripternite)
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Re: DaemonScript Clone Anyone Interested
Here is another DaemonScript alternative: DaemonRunner
Regards
Cichy
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does anybody know if 'Disable AutoRun' works in vista????
if not uncheck it in "Options' and hold the left shift key down while mounting images, should temporarly disable autorun
tony
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thought i would let yous know a little early i finally got round to updating scripternite (v3.0) so check back here within the next couple of weeks if im not to lazy that is
ok it should now recognise virtual drives on x64 systems
as long as you install dtlite, dtpro or alcohol 120 to their default directory (if not you'll have to make changes in the 'Options' form
memory usage should be better
also stuck the splashscreen on a second thread even tho most of u would disable it (kids would probably like it as there games are starting)
another thing i never really thought about was the splashscreen puttin the scares up people when they first start scripternite (looks like a pretty nasty virus dont u think) lol. The SplashScreen that is!
tony
ps. you should be able to unzip scripternite to any directory windows will let you and it will run fine doesn't have to be in 'Program Files'
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Okay, here is the deal with Windows Vista x64 (I assume) and with Windows 7 x64 (my o.s.):
To get this to work, I needed to create a ScripterNite directory under
Code:[B]C:\Program Files (x86)[/B]
Code:C:\Program Files (x86)\ScripterNite
Code:The virtual drive you have choosen does not exist! Exiting script.
Now try running your script, and everthing should be fine. I'm sure if the author of this fine tool were to use an install routine than recognizes x64 operating systems, this will become a non-issue.
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Sorry for the late post. Tested on Windows 7 x86, and all works well. Will manually install on Win 7 x64 tomorrow. Im now 99% sure the regular installer "setup.exe" does not recognize 64 bit machines.
A updated installer or correction in the install script should fix this problem, but let me verify it first.
bigdog660
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Originally Posted by bigdog660 View PostHi, I'm very interested, but can't seem to get it to work on Windows 7 x64. Maybe because the program path is "C:\Program Files (x86)"\ instead of "C:\Program Files\"?
never tested on windows7 but have you tried it without the installer let me know where the problem is and ill try fix it for you
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Hi, I'm very interested, but can't seem to get it to work on Windows 7 x64. Maybe because the program path is "C:\Program Files (x86)"\ instead of "C:\Program Files\"?
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v2.4
email: scripternite@live.com.au
2shared - download ScripterNite v2.4.7z
changes
v2.4
added change icon dialog (also adds shell32.dll to the 'Icon Path' list)
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v2.3
email scripternite@live.com.au
2shared - download ScripterNite v2.3.7z
changes
new dialog added if you can create a shortcut in the specified location
can now import and export scripternite registry hive (in options)
now can move the about screen
some other things
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v2.2
2shared - download ScripterNite v2.2.7z
changed exit script keys to 'ctrl' 'alt' and 'f12' press all 3 simultaniously during delay or waitforapp only
fixed small bug introduced in v2.1.. new button did not work if the script did not need saving
fixed another introduced bug where you could only open daemon tools pro scripts
added sound when you save a script just to confirm it saved
few other things
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